Cards with words which indicate how to create sounds.
4 crossword puzzles, covering each of weeks 2-5. There are 2 differentiated versions of each crossword. 1 requiring the addition of most/all graphemes and one requiring the addition of just the easier graphemes. Completed crosswords are also supplied for children to use for self checking their answers.
PCMs to make cards with a picture, the accompanying spelling with a grapheme missing and a choice of 3 graphemes to fill the gap. The children have to identify the missing grapheme.
5 PCMs. Each displays 4 graphemes across the top with 4 real words (treasure) with missing graphemes underneath. Magnetic letters are placed over the graphemes at the top and the children have to move them to complete the 4 words underneath.
PCMs to make several different Cube Games. These develop the children's blending skills.
Word cards for playing this active game which involves making and reading compound words. Suitable for the 'practise' part of the phonics lesson.
Set of grids, each focusing on words containing 2 of the Phase 5a GPCs (in the order they are introduced). Great for precision monitoring or for the 'revisit and review' part of the phonics lesson.
Word cards (alien and real, single syllable and polysyllabic).
15 Smart Notebook screens - each showing a set of 4 jigsaws containing one of the new Phase 5a GPCs. Develops children's ability to blend words.